Clazz.declarePackage("J.thread");
Clazz.load(["J.thread.JmolThread"], "J.thread.SpinThread", ["JU.M3", "$.P3", "JU.Logger"], function(){
var c$ = Clazz.decorateAsClass(function(){
this.transformManager = null;
this.endDegrees = 0;
this.nFrames = -1;
this.endPositions = null;
this.centerAndPoints = null;
this.dihedralList = null;
this.nDegrees = 0;
this.bsAtoms = null;
this.isNav = false;
this.isGesture = false;
this.myFps = 0;
this.angle = 0;
this.haveNotified = false;
this.index = 0;
this.bsBranches = null;
this.isDone = false;
this.m4 = null;
this.ptemp = null;
this.vectorMatrix = null;
this.vm0 = null;
Clazz.instantialize(this, arguments);}, J.thread, "SpinThread", J.thread.JmolThread);
Clazz.overrideMethod(c$, "setManager", 
function(manager, vwr, params){
this.transformManager = manager;
this.setViewer(vwr, "SpinThread");
var options = params;
if (options == null) {
this.isNav = true;
} else {
this.endDegrees = (options[0]).floatValue();
this.endPositions = options[1];
this.dihedralList = options[2];
this.vectorMatrix = options[3];
this.bsAtoms = options[4];
this.isGesture = (options[5] != null);
this.centerAndPoints = options[6];
if (this.dihedralList != null) this.bsBranches = vwr.ms.getBsBranches(this.dihedralList);
if (this.centerAndPoints != null) {
this.ptemp =  new JU.P3();
this.nFrames = (options[7]).intValue();
}if (this.vectorMatrix != null) {
this.vm0 = JU.M3.newM3(this.vectorMatrix);
this.angle = this.endDegrees;
this.endDegrees = 3.4028235E38;
this.bsAtoms = null;
}}return 0;
}, "~O,JV.Viewer,~O");
Clazz.overrideMethod(c$, "run1", 
function(mode){
while (true) switch (mode) {
case -1:
this.myFps = (this.isNav ? this.transformManager.navFps : this.transformManager.spinFps);
this.vwr.g.setB(this.isNav ? "_navigating" : "_spinning", true);
this.haveReference = true;
this.vwr.startHoverWatcher(false);
mode = 0;
break;
case 0:
if (this.isReset || this.checkInterrupted(this.transformManager.spinThread)) {
mode = -2;
break;
}if (this.isNav && this.myFps != this.transformManager.navFps) {
this.myFps = this.transformManager.navFps;
this.index = 0;
this.startTime = System.currentTimeMillis();
} else if (!this.isNav && this.myFps != this.transformManager.spinFps && this.bsAtoms == null) {
this.myFps = this.transformManager.spinFps;
this.index = 0;
this.startTime = System.currentTimeMillis();
}if (this.myFps == 0 || !(this.isNav ? this.transformManager.navOn : this.transformManager.spinOn)) {
mode = -2;
break;
}var refreshNeeded = (this.endDegrees >= 1e10 ? true : this.isNav ? this.transformManager.navX != 0 || this.transformManager.navY != 0 || this.transformManager.navZ != 0 : this.transformManager.isSpinInternal && this.transformManager.internalRotationAxis.angle != 0 || this.transformManager.isSpinFixed && this.transformManager.fixedRotationAxis.angle != 0 || !this.transformManager.isSpinFixed && !this.transformManager.isSpinInternal && (this.transformManager.spinX != 0 || this.transformManager.spinY != 0 || this.transformManager.spinZ != 0));
this.targetTime = Clazz.floatToLong(++this.index * 1000 / this.myFps);
this.currentTime = System.currentTimeMillis() - this.startTime;
this.sleepTime = (this.targetTime - this.currentTime);
if (this.sleepTime < 0) {
if (!this.haveNotified) JU.Logger.info("spinFPS is set too fast (" + this.myFps + ") -- can't keep up!");
this.haveNotified = true;
this.startTime -= this.sleepTime;
this.sleepTime = 0;
}var isInMotion = (this.bsAtoms == null && this.vwr.getInMotion(false));
if (isInMotion) {
if (this.isGesture) {
mode = -2;
break;
}this.sleepTime += 1000;
}if (refreshNeeded && !isInMotion && (this.transformManager.spinOn || this.transformManager.navOn)) this.doTransform();
mode = 1;
break;
case 1:
while (!this.checkInterrupted(this.transformManager.spinThread) && !this.vwr.isCapturing() && !this.vwr.getRefreshing()) {
if (!this.runSleep(10, 1)) return;
}
var isNoDisplayCapturing = !this.vwr.haveDisplay && this.vwr.isCapturing();
if (this.bsAtoms != null || this.vwr.g.waitForMoveTo && this.endDegrees != 3.4028235E38) {
this.vwr.requestRepaintAndWait("spin thread");
if (isNoDisplayCapturing) {
this.vwr.doCapture();
}} else {
this.vwr.refresh(1, "SpinThread");
}if (this.nFrames >= 0 && this.index >= this.nFrames || (this.endDegrees >= 1e10 ? this.nDegrees / this.endDegrees > 0.99 : !this.isNav && this.endDegrees >= 0 ? this.nDegrees >= this.endDegrees - 0.001 : -this.nDegrees <= this.endDegrees + 0.001)) {
this.isDone = true;
this.transformManager.setSpinOff();
}if (!isNoDisplayCapturing && !this.runSleep(this.sleepTime, 0)) return;
mode = 0;
break;
case -2:
if (this.vectorMatrix != null) {
} else if (this.dihedralList != null) {
this.vwr.setDihedrals(this.dihedralList, this.bsBranches, 0);
} else if (this.bsAtoms != null && this.endPositions != null) {
this.vwr.setAtomCoords(this.bsAtoms, 1145047049, this.endPositions);
this.bsAtoms = null;
this.endPositions = null;
}if (!this.isReset) {
this.transformManager.setSpinOff();
this.vwr.startHoverWatcher(true);
}this.stopped = !this.isDone;
this.resumeEval();
this.stopped = true;
return;
}

}, "~N");
Clazz.defineMethod(c$, "doTransform", 
function(){
if (this.vectorMatrix != null) {
if (Float.isNaN(this.vectorMatrix.getElement(0, 0))) {
this.vectorMatrix.setElement(1, 1, this.nDegrees);
} else {
this.vectorMatrix.mul(this.vm0);
}this.vwr.rotateModelSpinVectors(-1, this.vectorMatrix);
this.nDegrees = (this.nDegrees + this.angle) % 360;
} else if (this.centerAndPoints != null) {
var f = this.index * 1 / this.nFrames;
this.vwr.ms.morphAtoms(this.bsAtoms, this.centerAndPoints, 0, f, this.ptemp);
} else if (this.dihedralList != null) {
var f = 1 / this.myFps / this.endDegrees;
this.vwr.setDihedrals(this.dihedralList, this.bsBranches, f);
this.nDegrees += 1 / this.myFps;
} else if (this.isNav) {
this.transformManager.setNavigationOffsetRelative();
} else if (this.transformManager.isSpinInternal || this.transformManager.isSpinFixed) {
this.angle = (this.transformManager.isSpinInternal ? this.transformManager.internalRotationAxis : this.transformManager.fixedRotationAxis).angle / this.myFps;
if (this.transformManager.isSpinInternal) {
this.transformManager.rotateAxisAngleRadiansInternal(this.angle, this.bsAtoms, this.m4, false);
} else {
this.transformManager.rotateAxisAngleRadiansFixed(this.angle, this.bsAtoms);
}this.nDegrees += Math.abs(this.angle * 57.29577951308232);
} else {
if (this.transformManager.spinX != 0) {
this.transformManager.rotateXRadians((this.transformManager.spinX * 0.017453292519943295 / this.myFps), null);
}if (this.transformManager.spinY != 0) {
this.transformManager.rotateYRadians((this.transformManager.spinY * 0.017453292519943295 / this.myFps), null);
}if (this.transformManager.spinZ != 0) {
this.transformManager.rotateZRadians((this.transformManager.spinZ * 0.017453292519943295 / this.myFps));
}}});
});
;//5.0.1-v7 Tue Jul 22 18:14:29 CDT 2025
